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Farming simulator map editor
Farming simulator map editor








  1. #Farming simulator map editor how to
  2. #Farming simulator map editor mod
  3. #Farming simulator map editor archive

Simple example goldcrest valley is 2km, north west texas is 4km, broad acres and cornbelt are 8km. Please forget that 2X, 4X etc map size nonsense, use kilmeters x kilometers (in short just km) instead. Open ModDesc.xml file, edit maps -> map id to your own unique map name, do not use illegal characters like space etc. You do not need to ZIP the MyMap because if you just copy the directory into FS17 mods dir, the game will read it fine. Go to MyMap\maps\ directory and open map01.i3d file with Giants editor.ĭelete scenegraph -> HelpIcons and placeholders. THIS IS NOT NEEDED IF YOU USE SAMPLEMAP DOWNLOAD. Unpack GAMEDIR/sdk/sampleMod.zip into MyMap\ directory.

#Farming simulator map editor archive

Unpack SampleMap archive there so the directory structure is MyMap\maps\ If you are creating your own map from scratch, create sub dir called "maps" so its "MyMap\maps\" directory structure. Welcome to FS17 modding communityĬreate directory called "MyMap" and do not use illegal characters anywhere on the file name or numbers as first character, if you do the map wont load in FS17. When googling there are several samplemap packages floating around, all from different devs and tastes, no idea which one is proper. Something called "SampleMap" is good place to start for your initial map files. You can export these into your own map, but even then you should make YOUR own map and not edit someone elses, be original, man. You should't edit default game maps (goldcrest valley and sosnovka) obviously as it breaks your default game. Seems like editing existing is no brainer, but when creating brand new map from zero it is not that easy to bring it in-game (game crashes or loads forever etc). Modding Handbook says you can create map from scratch or edit existing map. Huge maps: you need to run a script to allow the editor to display large terrains properly, download: Giants_Editor_Scripts_.7z. Translate Y is your map size, so for 2km maps use 2000, for 4km maps use 4000 and for 8km maps use 8000. Create new scenegraph item of camera (Create -> Camera), in attributes window transform name it to PDAcamera or something.

farming simulator map editor

You should have some basic windows open in it, these include scenegraph, terrain editing, attributes, user attributes and console.į key focuses / moves camera on selected objectĬTRL-B then LMB duplicate selected object(s) where the mouse cursor is at LMB press moment.

farming simulator map editor

You need to register into Giants Developer Network to get the latest giant editor.

farming simulator map editor

#Farming simulator map editor mod

With the game came GAMEDIR/sdk/moddingHandbook/FarmingSimulatorModding_en.pdf manual for basic mod making, it is very good read when getting started. I do not claim this is a good tutorial or a proper way to make FS17 map, but it is what I googled and learned. I wrote this tutorial knowing absolutely nothing about map making so this should help all the beginners / newbies, just like me.

#Farming simulator map editor how to

Farming Simulator 17 Map Making Tutorial - PMC Farming PMC Farming Simulator 17 Map Making Tutorial Introductionīeginners tutorial how to make a map aka terrain for Farming Simulator 17 (FS17).










Farming simulator map editor